Dieser Blog wird nicht weitergeführt.
This blog is discontinued.

Dieser Blog wird nicht weitergeführt.
This blog is discontinued.
The second issue of Threat of Peace™ take us to the frontlines in the Sith Empire’s assault on Coruscant. After destroying the planet’s satellite security stations, the Sith armada begins its attack on the planet’s surface. Lord Angral personally leads a strike team to confront some of the Republic’s bravest defenders and assault the Senate Tower. Meanwhile, Sith warships begin their bombardment of the Jedi Temple.
Check out the latest issue of Threat of Peace now.
via Star Wars: The Old Republic | Threat of Peace, Issue #2.
We are excited to release our second Video Documentary for Star Wars™: The Old Republic.
Set 300 years after the events of Star Wars™: Knights of the Old Republic™ and thousands of years before the rise of Darth Vader, the setting of The Old Republic is a relatively unexplored timeframe in the Star Wars™ canon. This allows a significant amount of freedom to create an epic storyline that will allow players to make ethical decisions and become immersed in their personal Star Wars saga.
Watch as the LucasArts and BioWare teams reveal how Story and Setting will enhance the player experience.
Pop quiz: If you had the chance to contribute one thing to a game like Star Wars™: The Old Republic™, would it be A) a new Rancor design, B) a quest for constructing your first Lightsaber, C) new Sith Force powers, or D) six paintings of mud? If you said “D”, you might be an environment artist or have low self-esteem!
Luckily for us environment artists, Star Wars™ has an almost limitless supply of amazing planets and environments to get excited about. It’s hard not to get excited when it sinks in that you’re working on an icon like Korriban. Of course, for a well-known planet like Korriban visual reference is abundant — we all know what it should look like. But what happens when the designers want to create a planet nobody’s ever seen before (is that even possible)?
That turned out to be the case with Hutta (aka Nal Hutta) when we started production. In fact, the Wookieepedia entry for Hutta now uses an early screenshot from The Old Republic as the only image available. Hutta is the home world of the Hutts, which you may recall as the incredibly notorious species of slimy crime lords from the movies, and is integral to various class stories in The Old Republic.
read more: Star Wars: The Old Republic | Community: Blogs.
Check out the first issue of the Star Wars™: The Old Republic™ online comic, Threat of Peace™. Dark Horse has joined forces with LucasArts and BioWare™ to create a new comic series, published online, to introduce fans to The Old Republic. The comic features action-packed, character-driven episodes written by BioWare’s Rob Chestney and published by Dark Horse.
War between the Galactic Republic and the Sith Empire has gripped the galaxy for decades, but the sacking of Coruscant and a subsequent peace treaty are changing everything. As the Republic scrambles to re-establish order, the Sith Empire moves quickly to consolidate power within its new dominion. Behind closed doors, however, individual Sith Lords engage in a quiet but deadly power struggle, and discord breaks out among the Jedi as they wrestle with the moral implications of the new galactic balance. During these chaotic days, the stories of several critical characters interweave as they pursue their passions, stand up for their convictions, and ultimately lead the galaxy back to the brink of a catastrophic conflict.
Issues of the comic will be released twice a month. Stay tuned and follow the storyline to its dramatic conclusion which sets the stage for the players’ entrance into the game. Read the first issue of Threat of Peace now
This week, we’d like to share a few additional concepts created to help visualize the “Glorious Jewel”.
We’re also adding ten extra avatars depicting your favorite Star Wars™ characters on the Star Wars™: The Old Republic™ community forums.
via Star Wars: The Old Republic | Hutta Concepts and New Avatars.
In Huttese, the name translates into “Glorious Jewel”, and the planet more commonly called Nal Hutta is considered a paradise to the gluttonous tastes of the Hutts. To anyone else, though, the planet is a living nightmare—a disgusting and dangerous place to visit, and an unthinkable place to live. Current Underworld slang has shortened the name to a simple ‘Hutta’—a place where more civilized people threaten to send their children if they misbehave.
read more: Star Wars: The Old Republic | Game Overview.
ALL NEW STAR WARS: THE OLD REPUBLIC COMIC SERIES TO BE PUBLISHED EXCLUSIVELY ONLINE
Star Wars: The Old Republic – Threat of Peace Set to Debut in February at www.StarWarsTheOldRepublic.com
FEBRUARY 6, NEW YORK – Dark Horse has joined forces with LucasArts and BioWare™, a division of Electronic Arts Inc. (NASDAQ: ERTS), to create a new comic series, published entirely online, to introduce both the gaming and comics worlds to the upcoming massively multiplayer online game Star Wars™: The Old Republic™. Debuting this month, Star Wars: The Old Republic – Threat of Peace will feature action-packed, character-driven episodes written by BioWare’s Rob Chestney and published by Dark Horse. The stories will span the three decades from the pivotal signing of the Treaty of Coruscant to critical events at the beginning of the game.
via Star Wars: The Old Republic | STAR WARS: The Old Republic – Threat of Peace Announced.
Star Wars: Old Republic Hits Comics
Star Wars: The Old Republic, the upcoming MMORPG, is about to become a web comic too. Full interview.
by Jesse Schedeen
US, February 8, 2009 – For Star Wars fans and online gamers alike, the big project to keep an eye on in 2009 is Star Wars: The Old Republic. This online project marks two returns for the Star Wars franchise. It’s the return of Bioware to the Knights of the Old Republic universe, and it’s the second time Lucasarts has attempted a MMORPG in the Star Wars universe.
read more: IGN: Star Wars: Old Republic Hits Comics.
What, exactly, does a “Senior Content Producer” do, you may well ask? My job is to make sure that everyone on the different groups that make up the Content Team is working together, communicating clearly and all focused on a single goal. This translates into lots and lots of planning meetings followed by lots and lots of Bug Triage to ensure that we fix the bugs that are most critical to getting a smooth gameplay experience.
How do you make sure that the largest BioWare/LucasArts game ever made happens on time, at the level of quality that people expect from BioWare? Various members of our team have said this in the press before, but I think that folks have generally thought we were being glib. Let me be clear. We aren’t kidding. Building Star Wars™: The Old Republic™ is essentially building Star Wars™: Knights of the Old Republic™ (KOTOR) 3 through KOTOR 10, and then shipping them all at once. There is as much story content here as in all BioWare games combined. As you might imagine, making sure this content all gets done, tested and tuned is a massive undertaking, and it requires the dedication and focus of everyone on the content team to make it all happen.